Advanced Carmageddon Tips
See any of the other sites for
basic tips, here's more stuff.
Points
Points are vital. Not so much the credits for upgrading your car
-- you should have plenty to spare by the time you're eligible to upgrade
your car -- but to get a rank increase of 5 on every race. That means
getting 100,000 points or more a race (at medium difficulty).
To amass points, you want to get Head-on Bonuses as much as possible
with other cars, you want to go for Cunning Stunts bonuses (especially
if you have the free repair power-up) and most importantly with pedestrians,
you need bonus points. 500 pedestrians at 100 each is only 50,000
points -- not enough! You need to
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take out multiple pedestrians at once for multiples
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ram pedestrians into objects for piledriver bonus
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take them out at really high speed for Splatter bonus
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slide into them backwards or sideways for Style bonus
The start
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Review the other cars (use View Racers, until you've learned their blocky
outlines, then you can recognize them on the starting grid map).
Watch for Stella Stunna in the race -- she has permanent "Pedestrian Electro-Bastard
Ray" power, which means she steals pedestrians and points from you.
You want a weaker car behind you so you can start the race in reverse and
get quick points. Adjust your position on the starting grid accordingly.
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When the race is counting down, switch between cockpit and external view
by pressing c. Figure out if there's a barrier behind you to ram
the car behind you into. Make sure there isn't a cliff or water hazard
-- you don't want other cars to get wasted by falling off the map when
you could make points off them.
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If Stella Stunna is in the race, turn on Nice & Fluffy mode (keypad
-) to hide the pedestrians.
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Hold down reverse during the countdown, and ram the car behind you.
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I like to switch to cockpit view and watch the cars in front, see if they
turn around.
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Sometimes they'll all just tear off, in which case I'll attack the poor
sucker behind me, checking on the map (press [Tab]) to see when the others
come back
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Other times one or two will turn around. If so, accelerate forward
for Head-on bonuses
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If there's a multi-car melee ahead, it may be better to head off backwards
in the course. If you have more than two cars around you, it's hard
to get away to take more head-on attacks, unless you use the recovery key
([Ins]).
My general strategy is to waste three cars quickly, damage the other two,
and then go ped hunting. The cheat I use is ilovenobby to display
the pedestrians on the map. This will give you a good sense of where
to go.
Holding onto Money
Avoid repairs.
Even with "red"-level damage, your car is good enough to nose around wiping
out individual pedestrians, though it's tough to harvest or splatter them
with a weak engine. You may come across an Instant Repair or Free
Repairs power-up.
If you do go for repairs, tap repair ([Backspace]) lightly. You
only need to get back to "yellow"-level damage for a pretty effective car.
Avoid recovery.
Don't get stuck. The most likely way you get stuck is going up an
incline, sliding back, and getting stuck in the transition. This
is very common in the sky course around the islands in the Splat Pack.
If you approach a transition downwards, always turn sideways so you're
more likely to have a free wheel. If you get stuck, try waggling
the steering, pressing the z key, going into reverse -- sometimes
one of these will make the car shift.
Be careful dropping off buildings. If you're slow, you'll land
on the roof. More power's nearly always better, if you can slide
sideways you'll probably flip back onto your wheels.
However, sometimes recovery is the way to go. If you've got a
tough truck to beat and you're too low on time to in good position with
tons of points, keep ramming it, and press [Ins] to get back into position.
Barrels
Once you get to a bunch of power-ups, it's tempting to drive into all of
them at once. Don't. There's nothing worse than getting a "Pedestrians
Glued to Ground" and then a "Jelly Suspension" that stops you taking advantage
of it. As soon as you get a good one power-up, consider using it.
If you get a "Free Repairs" or "Invulnerability", use it. Do a
huge stunt. The really awesome combination is "Pinball" and these two,
I've got 10,000 point stunt bonuses.
If you get a "Free Repairs", you have 60 seconds of free repairs.
Keep pressing [Backspace] at regular intervals for repairs.
If you get a "Hot Rod" or "Turbo", use the brakes to avoid losing control,
and always turn the wheel in the direction you want to go before you start
moving. You can also use the brakes if you get "Pinball" and don't
want to bounce around.
Underwater, the light blue barrels tend to be "Underwater Ability" power-ups.
These last a long time, so there's not much point in picking them all up
if you might return to the water. On the other hand, sometimes the
game will toss in a different bonus...
Exploring
Going up near vertical hillsides and walls to explore is usually good.
It's hard to get started. Different kinds of cars have different
capabilities in making the transition. Some can slam into the hillside
at high speed to get going, or drive in at an angle, or hit an earlier
transition to land on the wall.
Once you're on the hillsides, if you've got a big heavy car that's having
trouble making it, try tapping the z key as you hold down the
accelerator. Sometimes that will pulse you up the wall.
When you land on a roof, always brake so you won't slide off.
(Unless, of course you have the "Instant Handbrake" power-up, which will
stop you in mid-air.)
Use the small direction pad arrows to change the camera view when exploring.
Police Cars and Trucks
In the Splat Pack, it seems harder to get points off bigger vehicles and
cop cars. I found I just bounced off and get no points even with
level 3 power-ups, unless you have an "Acme Damage Magnifier" or "Solid
Granite Car" power-up. I switched to Psycho Pitbull's "Tow Meister"
to inflict some damage.
Once you're able to inflict damage, definitely go after the police.
You get a big bonus for wasting one.
Fights with the big boys are all about energy and momentum. They've
got it on their side, so you have to gain the advantage, much like a dogfight.
Either you need a run-up to pick up speed, or you need a slope. Ideally
you'll get both, in a sloping tunnel with your opponent pinned to a wall,
but other good situations are a truck trapped by a tree, a truck stuck
in a corner, or if you're really lucky, an upside-down truck that you can
push to a wall. Once you are in position to ram, try to keep the
energy advantage -- in a dead end, immediately back up to return to position,
or in a valley, spin around as you drive up the other side, keep the other
vehicle in view, and then charge down again. If you really want the
kill, press the [Ins] key to recover your starting position instantly.
Otherwise, it may be worth taking your time, letting the other vehicle
come to you so you can get the Head-on bonus.
The big mystery is whether pressing h to beep the Horn attracts other
cars and police cars.
S Page other Carmageddon stuff